The Remove Spacer Stuff Mod removes or disables spacer-level content from RimWorld for players who want a more grounded or realistic setting, with options to remove spacer items, research, factions, and pawnkinds.
Remove Spacer Stuff Mod Features
The Remove Spacer Stuff Mod was rewritten entirely in C# and now includes configurable options for removing different kinds of spacer content.
- Rewrote the whole mod in C#.
- Added options to remove spacer items, research, factions, and pawnkinds.
- Shield belts are now Industrial tech, so they will not be removed.
- Based heavily on Lord of the Rims – The Third Age.
The Remove Spacer Stuff Mod disables spacer equipment such as Marine armor, Charge rifles, the Doomsday launcher, and the Triple rocket launcher. They will not spawn on raiders, traders, or potaters. Or anywhere else.
This mod can be used with mods like Combat Extended, More Traders, and other mods that help create a lower-tech or more realistic RimWorld setting.
Compatibility notes
The Remove Spacer Stuff Mod uses Harmony.
The original description mentions possible log spam, especially when other mods look for missing defs. Combat Extended is mentioned as one possible source of this behavior.
When troubleshooting the Remove Spacer Stuff Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: DarthBoer, Lord of the Rims – The Third Age.