ReGrowth: Extinct Animals Mod adds 11 genetically resurrected extinct animals to RimWorld, designed to fit seamlessly within the vanilla aesthetic and lore. Each creature inhabits its natural biome and appears as a rare, immersive addition to your colony’s ecosystem.
ReGrowth: Extinct Animals Mod Features
- Adds 11 new extinct animals brought back through genetic engineering.
- All animals are fully integrated with vanilla biomes and balanced for natural spawning.
- Some species overlap with ReGrowth 2 Mod; when both mods are loaded, ReGrowth 2’s versions will be used automatically.
- Includes mod settings to enable or disable specific animals via the “Animal Toggles” section.
- Compatible with Megafauna Mod.
- Designed for lightweight performance and full vanilla integration.
- Supports ReGrowth: Aspen Mod.
FAQ
- Can this mod be added to an existing save? Yes, though some features like new terrain may need a new save to fully work.
- Can this mod be removed from a save? Technically yes, but support will not be provided for resulting issues.
- Can all animals be tamed? Yes, all added animals can be tamed.
- Can I disable specific animals? Yes, through the Animal Toggles menu in mod settings.
- Is it compatible with Megafauna? Yes, both mods work perfectly together.
Compatibility notes
Some animals from this mod are already included in ReGrowth 2 Mod. If both are installed, ReGrowth 2’s versions will automatically replace these duplicates.
The mod can be safely added to existing saves but should not be removed without caution.
Additional credits: Helixien, Erin, Luis, Oskar Potocki, Taranchuk, erdelf, Shaun Keenan, Dendroid.