The Red Alert 2 Mod brings Command & Conquer–inspired factions, units, buildings, defenses, and event music into RimWorld, adding large-scale enemy raids, late-game super-units, and tech progression themed around Soviet, Allied, and Yuri forces. This re-release uses Asset Bundles to keep file size down and adds support for Trait Value.
Red Alert 2 Mod Features
Update highlights:
- Asset Bundles only: re-released to leverage RimWorld 1.6’s improved Asset Bundle support (helps avoid doubling mod size).
- Trait Value support: integrated in this version.
Factions
- Soviet.
- Allied.
- Yuri (always hostile to you).
Enemy pawns & special agents
- Conscript: basic Soviet infantry.
- G.I: basic Allied infantry.
- Initiate: basic Yuri infantry.
- Tesla Trooper: electric assault infantry.
- Siege Cadre: long-range attacker (from Mental Omega).
- Brute: high-damage melee mutant.
- Desolator: instantly kills organic targets it hits; very high damage vs. mechs and tanks; cannot destroy buildings.
- Sniper: extreme-range threats that can pick off colonists from afar.
- Yuri: can mind-control a pawn and emit a short-range psychic shockwave lethal to humans.
- Chrono Legionnaire: teleports and can remove objects from existence.
- Engineer: sometimes drops a Faction tech core (appears in tour events or mid-game invasions).
- Tanya: rare late-invasion Allied agent; extremely dangerous.
Vehicles
- Rhino Tank: Soviet medium armor.
- Grizzly Tank: Allied medium armor.
- Apocalypse Tank: late-invasion super-heavy unit; drops an Apocalypse Tank Gun on death.
Defensive structures
- Sentinel gun.
- Pillbox.
- Tesla coil.
- Prism tower.
- Earth hammer defense device (from Mental Omega).
- Grand Cannon.
- AA-gun (now shoots down drop pods and mortar shells).
Buildings & power
- Tesla Reactor: 800W.
- Nuclear Reactor: 10,000W.
- Barracks: unlocks faction infantry (includes special unlock for Tanya via her note).
- Ore Refinery: processes ore to produce the gold bars required by this mod.
- Grinder: recycling utility.
- Super Weapon: end-game strategic asset.
Research & crafting
- Soviet technological table: requires appropriate research; materials come from Faction tech core (dropped by Engineer or purchased from friendly Soviet factions).
- Allied technological table: similar requirements; materials from Engineer drops or Allied traders.
- Yuri technological table: similar requirements; materials from rare traders or factions.
- Faction tech core: dropped by Engineer, tradable, or obtainable by raiding faction bases if you use the Misc. MapGen FactionBase Mod.
- Apocalypse Tank Gun: dropped by Apocalypse Tank; can be crafted into a portable version (also appears at T3 Soviet bases).
- Tanya’s Note: dropped by Tanya; reading unlocks Barracks Tanya production.
Audio & events
- Soviet raid BGM.
- Allied raid BGM.
- Yuri raid BGM.
- Unique SFX for Apocalypse Tank and Tanya appearances.
Known limitations & notes
- BUG: in some cases two Tanya or two Apocalypse Tanks may spawn.
- Yuri behavior: the Yuri faction is always hostile.
Compatibility notes
- RimWorld 1.6: re-release uses Asset Bundles for improved support and smaller footprint.
- Previous version: an older non-Asset-Bundle version exists (link not provided by the author).
- Optional integration: works with Misc. MapGen FactionBase Mod to obtain Faction tech core by attacking Soviet/Allied bases.
- Languages: English and Simplified Chinese supported.
License: Creative Commons Attribution-ShareAlike 4.0 International.
GitHub: the author has stopped active updates and allows anyone to download the source code.
Additional credits: AKreedz (original work/update reference), Turret Collection Mod (partial code used), Mental Omega (influences/content inspiration).