RimWorld Mods

Random FactionsMod

Author of the Random FactionsMod: mlie

Random Factions Mod adds random faction generation to RimWorld, ensuring every world you create is truly unique. Instead of manually selecting factions, the game fills the world with a random mix of factions and xenotypes, so no two playthroughs are ever the same.

Random Factions Mod Features

  • Automatic Faction Randomization: Factions are chosen randomly when generating a new world, keeping gameplay fresh and unpredictable.
  • Faction Variety: Includes random replacements for neutral, rough, and pirate factions. Hidden factions like Mechanoids, Insects, and the Empire are excluded.
  • Biotech Integration: If you own the Biotech DLC, random factions may use random xenotypes — giving rise to combinations like Dragon Vikings when using other mods such as VFE Vikings and Mythic Biotech Expansion.
  • Highly Customizable: Configure mod behavior in the Mod Options menu:
    • Re-organize Factions (default on).
    • Xenotype Frequency (0–100% chance to convert baseliners).
    • Allow Duplicate Factions (off by default).
  • Integration With Other Mods: Automatically detects new factions added by other mods and integrates them seamlessly.
  • Works Great With: Planet Setting Randomizer Mod for even more variation.




Recommended Setup

Dr. Plantabyte suggests using 4 random factions, 2 civil, 2 rough, and 1 pirate faction, plus Mechanoid and Insectoid factions for balance.

Once generated, you’ll only see “?” placeholders until your pawns land — then your world’s true factions are revealed.

Compatibility notes

Integrations:

  • HugsLib: Required dependency. Load it before this mod.
  • Faction Control: Works alongside without conflicts.
  • VFE Core: Prevents mid-game faction pop-up spam.
  • VFE Mechanoids & Insectoids: Adds “random mechanoid” and “random insectoid” placeholders with a 50/50 chance to become vanilla or VFE versions.
  • Game Saves: Requires a new save to take effect. Existing saves are unaffected.
  • Uninstalling: Removing Random Factions is safe unless you have Biotech DLC installed and your world includes random xenotype factions — those may break when loading without the mod.

Additional credits: Dr. Plantabyte (original author).

Hm, you're using an ad blocker...

We get it, ads are not what you’re here for. But ads help us keep the lights on. We deliver up-to-date mods, guides and plenty of RimWorld content at no cost to you. So, please, add us to your ad blocker’s whitelist to continue browsing the RimWorld Base. 

Please whitelist us on your ad blocker and

Get a lifetime ad-free experience with the purchase of any RimWorld merchandise from our store. 

Still seeing this message after making a purchase? Click here to fix it

Get your RimWorld T-Shirt!

Dress in RimWorld style. For you or your loved ones!