Rabbit of Caerbannog Incident Mod adds the infamous killer rabbit from Monty Python and the Holy Grail as a deadly and absurd incident, bringing unexpected danger and dark humor to your colony.
Rabbit of Caerbannog Incident Features
This mod introduces the most foul, cruel, and bad-tempered rodent imaginable, inspired by the 1974 film Monty Python and the Holy Grail.
- New incidents:
- Rabbit of Caerbannog: Spawns a single killer rabbit at the map edge (base chance 2.0, 15-day cooldown).
- Rabbit of Caerbannog Pack: Spawns 2–6 killer rabbits at the map edge (base chance 2.0, 30-day cooldown).
- Deadly creature design:
- Combat strength comparable to a bear.
- Uses claw attacks with front paws in addition to biting.
- Spawns neutral but always retaliates when attacked.
- Spawns hungry and immediately begins hunting.
- 75% chance to attack on a failed tame attempt.
- Intermediate intelligence with release command training.
- Unique resource: Butchering yields Caerbannog Fur, slightly weaker than thrumbofur.
- Incident-only spawn: Rabbits only appear through the dedicated incidents.
Compatibility notes
- Added CE support.
- Recommended pairing with Grenades Expanded.
- Mod interactions: Wild Animal Sex: Rabbit packs may immediately reproduce and potentially overrun the map if ignored.
- Optional mod support: Compatible with A Dog Said when using A Dog Said Easy Patcher with the correct load order.
- If errors occur, test with only Rabbit of Caerbannog Incident Mod and its requirements enabled, then add other mods gradually.
- Always include your log using the Log Uploader when reporting issues.
- Use the Discord error-reporting channel for best support. Avoid discussion threads, as the author may not be notified.
- If you find a fix, submit it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Fuglypump, Chicken Plucker, Proxyer.