The Quicksaver Tool adds the ability to quicksave and quickload into the game. Avoid the extra time spent by manually saving through the menu, use the quicksave and quickload functions instead.
By default these are bound to F8 for quicksave and F9 for quickload, but you can rebind them from the Options Menu > Keyboard Configuration > In-game global section.
When the quicksave key is pressed it will save your current game to a save labelled “Quicksave”, subsequently the quickload key will load from the same save file name. For permadeath mode it will instead save as whatever your current permadeath save file name is, i.e. “ColonyName (Permadeath)”. The quickload function is disabled for permadeath game modes to maintain the essence of the mode.
Adding Quicksaver to an existing save
Follow these instructions to add this mod to an existing save:
- Navigate to your save folder, usually: C:\Users\*YourUserNameHere*\AppData\LocalLow\Ludeon Studios\RimWorld\Saves, and open your save with a text editor.
- Search for the word “components” and you should see something similar to the following:
<components> <li Class="BreakdownManager" /> <li Class="ExplosionManager"> <explosions /> </li> </components>
- You now want to add the following line <li Class=”Quicksaver.MapComponent_Quicksave” /> to the list, the end result should look like this:
<components> <li Class="BreakdownManager" /> <li Class="ExplosionManager"> <explosions /> </li> <li Class="Quicksaver.MapComponent_Quicksave" /> </components>
- Now save the file and you should be good to go!
The Quicksaver Tool is a custom MapComponent so it should be compatible with any other mods.
Saving a game as it is now can get really annoying, specially on non-permadeath games. Being able to quicksave and quickload seems basic to any game, now you can finally do it in RimWorld too!