RimWorld Mods

Questionable Ethics Enhanced Mod

Author of the Questionable Ethics Enhanced Mod: mlie

Questionable Ethics Enhanced Mod expands RimWorld with advanced cloning, organ growth, and pawn manipulation systems, building upon KongMD’s original mod and the 1.3 update by Mario55770. This enhanced version integrates modern DLC systems and significantly improves balance, usability, and compatibility.

This mod focuses on ethically questionable technologies, allowing colonies to grow organs, clone pawns and animals, manipulate brains, and control pawns through invasive procedures, all while offering extensive configuration options.

Questionable Ethics Enhanced Mod Features

  • Grow organs in vats.
  • Clone animals and humanoids with inherited traits and passions.
  • Scan brains to preserve and reuse skill templates.
  • Apply brain templates to accelerate clone development.
  • Instantly recruit hostile pawns using nerve stapling.
  • Extensive balance controls via the Mod Settings menu.
  • Ideology integration with ethics-based precepts.
  • Support for Biotech genes and xenotypes.
  • Support for Facial Animation features.
  • Support for Animal Genetics.
  • Support for Vanilla Nutrient Paste Expanded.


Gameplay and system changes

  • The Life Support System and Crude Bionics have been moved to standalone mods to improve compatibility.
  • All descriptions have been rewritten for clarity, discoverability, and grammatical correctness.
  • Failed cloning no longer breaks ingredient loading in cloning vats.
  • Nutrient Solution and Protein Mash recipes have been rebalanced.
  • Cloning vats now display remaining days instead of completion percentage.
  • Brain templating toils have been rewritten with improved validation and feedback.
  • Family relationships are no longer generated for clones.
  • Nerve stapling can knock out violent pawns, enslave targets, and maximize suppression.
  • Brain scanning can copy pawn ideologies.

Compatibility notes

This mod patches vanilla organ definitions without removing any vanilla content. All defNames are unique and designed to avoid conflicts. Incompatible mods will trigger a custom error message on load.

Enhanced functionality

  • Bionic Icons: Improved organ textures are used automatically.
  • Evolved Organs: Adds extensive mechanical changes when QEE is enabled.
  • Evolved Organs Redux: Expanded integration when QEE is active.
  • Humanoid Alien Races 2.0: Alien races can be cloned.
  • Rah’s Bionics and Surgery Expansion:
    • Requires Organ Transplantation research.
    • Organs must be refrigerated.
    • Optional organ rejection hediff.

Fully compatible

  • Android Tiers – TX Series.
  • Bioreactor.
  • Combat Extended.
  • EPOE (Forked version recommended).
  • Harvest Organs Post-Mortem.
  • Lord of the Rims races and continued LOTR mods.
  • Pawnmorpher.

Partially incompatible

  • METRO 2033 – Mutants.
  • Harvest Everything.
  • Hospitality (may cause performance drain with active vats).
  • Multiplayer.
  • Vanilla Factions Expanded – Insectoids.
  • Warforged.

Incompatible

  • Questionable Ethics.

If issues occur, enable Debug Mode in the mod settings and test the mod in isolation with its requirements. Always provide logs using the Log Uploader and report errors via the Discord channel. Use RimSort to sort your mods.

Additional credits: KongMD, Mario55770

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