RimWorld Mods

Psychic Awakening Mod

Author of the Psychic Awakening Mod: mlie

Psychic Awakening Mod gives colonists access to limited psychic abilities through archotech-developed brain modifications. These powers can be powerful, but they come with the risk of psychic burnout, which can become deadly if pushed too far.

Psychic Awakening Mod Features

Due to the incessant begging of their mortal pets – err, human allies – archotech AIs have developed modifications to the human brain that allow it limited psychic abilities. This power comes at a price, however, and accumulating too much psychic burnout can be deadly.

What? It’s the Rim. Did you really expect superpowers to not make your head explode?

Serums and engrams can be found as quest rewards, and are occasionally carried by settlements and exotic goods traders.

The Psychic Awakening Mod includes 14 available powers. Psychic sensitivity affects outgoing powers just like incoming ones, meaning psychically sensitive colonists are more likely to use powers successfully, and some effects will last longer.

This makes psychically sensitive pawns more useful, as a psychically hypersensitive colonist is much more likely to successfully Shock a raider, and her Unity will last longer.

Modding support

The Psychic Awakening Mod is extendable. You can add your own PsychicPowerDef in the XML files, using the existing powers as examples, and it will show up in engrams or newly-awakened psychics.

For more advanced additions, implementing the abstract class PsychicPowerDriver lets you run C# code when your power is used.

Future plans from the original author

  • Additional powers.
  • Psychic raiders.
  • The “Nightmare”, a new type of mechanoid specializing in mental attacks.

Compatibility notes

  • The Psychic Awakening Mod is compatible with existing saves.
  • The Psychic Awakening Mod is intended to be lore-friendly. Psychic powers focus on manipulating conscious minds, with no telekinesis, crystal healing, or similar “space magic”.

When troubleshooting the Psychic Awakening Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Kentington.

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