RimWorld Mods

Potions Mod

Author of the Potions Mod: mlie

The Potions Mod lets your colonists brew magical potions through a new cauldron workbench. It adds eleven different potions, new research projects, and a magical plant used to create magical dust.

Potions Mod Features

The Potions Mod adds eleven different potions:

  • Potion of saturation: Works like a meal.
  • Potion of life: Works like resurrector mech serum.
  • Healing potion: Works like healer mech serum.
  • Potion of knowledge: Works like a techprof subpersona core.
  • Potion of skills: Works like a neurotrainer mech serum.
  • Luciferium potion: Works like Luciferium.
  • Potion of stats: Provides a temporary stat boost, such as movement speed or sight.
  • Drug potion: Works similarly to core drugs.
  • Potion of Immunization: Works like penoxycyline.
  • Mental break potion: Drinking it will lead to mental breakdowns.
  • Antiradiation potion: Helps prevent toxic buildup.

The Potions Mod also adds:

  • Cauldron: A wood-fueled workbench used to brew potions.
  • Eleven research projects: Research projects connected to potion brewing.
  • Magic flower: A Wind Daisy plant that can be turned into magical dust.

Balance and update notes

If you find things unbalanced, the author encourages suggestions for improvement.

  • Wind Daisy can be grown in hydroponics.
  • Research projects have been rearranged.
  • Healing and Life Potions need a thrumbo bone, which can be extracted from a thrumbo at the butcher table.
  • Potion of stats does not need plasteel.
  • Metal dusts are no longer building materials.
  • Fixed the cost amount of potions.
  • Drug production and medicine production research prerequisites have been removed.
  • Making dusts is unlocked with simple brewing.
  • Antiradiation potion prevents toxic buildup.
  • Potion of Immunization prevents plague, sleeping sickness, malaria, and all vanilla diseases.
  • Mental Break Potions will lead to mental breakdowns.
  • The “Healing Potion” research requires “Potion of Immunization”.
  • Added a drinking effect.
  • Healing potion can be administered.

Other magical mods

  • Wands & Spells.
  • Witch’s Garden Plant.
  • Crystal Bodyparts.

Holiday mods

  • Christmas Stuff.

Planned mods

  • Furniture.

Compatibility notes

The Potions Mod can be safely added to existing saves. However, some older changes might break save games already using previous versions.

Available languages include Simplified Chinese and Traditional Chinese, translated by BiscuitMiner.

When troubleshooting the Potions Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: FantasyFan, BiscuitMiner.

Hm, you're using an ad blocker...

We get it, ads are not what you’re here for. But ads help us keep the lights on. We deliver up-to-date mods, guides and plenty of RimWorld content at no cost to you. So, please, add us to your ad blocker’s whitelist to continue browsing the RimWorld Base. 

Please whitelist us on your ad blocker and

Get a lifetime ad-free experience with the purchase of any RimWorld merchandise from our store. 

Still seeing this message after making a purchase? Click here to fix it

Get your RimWorld T-Shirt!

Dress in RimWorld style. For you or your loved ones!