AutoMachineTool Mod adds a wide range of automated machines to RimWorld, allowing you to streamline production, farming, resource gathering, and maintenance tasks. Inspired by several popular automation mods, it provides a complete toolkit for building automated colonies.
AutoMachineTool Features
- Automation systems: Introduces multiple machines designed to automate common colony tasks.
- Production tools: Includes AutoMachineTool, Material Converter, and Powerful Power Plant.
- Logistics: Adds Belt Conveyor and Item Puller systems for item transport.
- Farming automation: Planter and Harvester machines automate crop production.
- Animal management: Includes Slaughterhouse and Animal Resource Gatherer.
- Mining and cleaning: AutoMiner and AutoCleaner handle resource extraction and colony upkeep.
- Maintenance tools: AutoRepairer automatically maintains structures.
- Defense and utility: Adds Stunner, Shield Generator, and Wall Light.
Development notes
- The mod is still under development and its features may change frequently.
- Some bugs may be present due to its ongoing development status.
Inspiration
- S.A.L.: Auto-crafters 2.0 Mod
- S.A.L.: Extra Crafters Mod
- Industrial Rollers Mod
- Project RimFactory Mod
Compatibility notes
- This mod is still under development and may contain bugs or unstable features.
- Specifications and behavior may change frequently between updates.
When troubleshooting the AutoMachineTool Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Zymex.