No Random Construction Quality Mod

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Author of the No Random Construction Quality Mod: BallC

The “No Random Construction Quality Mod” simply overrides the random quality of rolls when building furniture/items and uses a static function to determine what quality is the resulting item instead.

No Random Construction Quality Mod features

Each item will result of a specific quality depending on the builder’s skills. The relation between quality and skill goes as such:

  • 0-2 Awful
  • 3-5 Shoddy
  • 6-8 Poor
  • 9-10 Normal
  • 11-12 Good
  • 13-14 Superior
  • 15-16 Excellent
  • 17-19 Masterwork
  • 20-20 Legendary
This mod is compatible with existing saves, it does not require you to start a new game.


Version: 1.4

This mod is not updated to RimWorld V1.4

Older versions Beta 18 1.0 1.1 1.3

No Random Construction Quality Mod Review
  • Necessity
  • Originality


Having a quality system such as the one the “No Random Construction Quality Mod” suggests makes a lot of sense. If your builders are better, they will produce better objects, duh. But note that if you use this mod you will only get Masterwork and Legendary items if you have builders with a skill higher than 17, which is quite rare.

User Review
4.5 (4 votes)