No Power Ransom Demand Mod enables the vanilla ransom demand event for colonies using no-power communication alternatives, instead of the standard comms console. It replaces the original logic with Harmony patches applied to the vanilla incident and allows ransom offers to work with supported no-power comms mods.
No Power Ransom Demand Features
- Replaces the original implementation with Harmony patches for the vanilla ransom demand incident.
- Allows ransom demand events to function without the vanilla powered comms console.
- Supports alternative no-power communication systems.
- Designed to work with Nopower Comms Simplified Mod, Tribal Signal Fire (Continued) Mod, or Medieval Overhaul Mod.
Compatibility notes
- No Power Ransom Demand Mod requires one of the following mods to work: Nopower Comms Simplified Mod, Tribal Signal Fire (Continued) Mod, or Medieval Overhaul Mod.
- The original version required Nopower Comms Console Mod by sulusdascor.
When troubleshooting the No Power Ransom Demand Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.