The Grouped Buildings Mod groups similar buildings into a dropdown menu, reducing clutter in their respective tabs.
NOTICE
Thanks to Cedaro, the Grouped Buildings Mod now uses a lightweight and visually appealing solution for stuffable grouped buildings, requiring Float Sub-Menus, which is now a hard requirement. This also means that RIMMSqol is no longer required for stuffable buildings, though it remains compatible.
Additionally, if XML Extensions is installed, most patches become toggleable, allowing you to customize settings. All patches are enabled by default. To access these settings, click the small plus button next to the vanilla mod options button. Note that any changes require a restart or a Dev action: [Hot reload Defs] to apply.
*Note: Small mods that add only one or two items usually do not include toggleable options.*
Grouped Buildings Mod Features
List of grouped buildings:
Vanilla
- All IEDs (including DLC)
- Electric stove, fueled stove
- Electric smithy, fueled smithy
- Electric tailor bench, hand tailor bench
- Tables (all)
- Double bed, royal bed
- Bedroll, double bedroll
- Animal sleeping box, animal bed
- Sleeping spot, double sleeping spot, animal sleeping spot
- Simple/advanced research bench
- Armchair, couch
- Tube television, flatscreen television
Biotech
- Mechband antenna, Mechband dish (boss summon buildings)
- Subcore encoder, subcore softscanner, softcore ripscanner
Ideology
- Darktorch, fungus darktorch
Bigger mods
Alpha Mechs
- Tier 4, 5, and 6 boss summon buildings are grouped with vanilla ones
- Mech booster (vanilla), Mech efficiency/armor/targeting booster
- Band node (vanilla), beamcaster band node, voidlink band node
Alpha Biomes
- IED tar trap (with other IEDs)
- Solar generator (vanilla), alcyonite solar generator
- Deep drill (vanilla), core sample drill
- Stove (vanilla), propane stove
- Electric smelter (vanilla), exotic smelter
- Bridge (vanilla), asphalt bridge
- Heater (vanilla), propane heater
Alpha Animals
- Battery (vanilla), blue gel battery, hexagel battery
[AV] Mechtech
- Band node (biotech), neutro band node, chemfuel band node
- Passive cooler (vanilla), neutro cooler
- Cooler (vanilla), neutro freezer
- Wall lamp, neutro wall light
For a complete list of grouped buildings, please click HERE.
Compatibility notes
If you are using RIMMSqol and Replace Stuff, ensure that Mod Settings > QOL > General Settings > Reapply on Game Load is enabled. This is on by default.
If Float Sub-Menus is not enabled, stuffable buildings will still be grouped, but you will not be able to choose the material. The default material (usually wood or steel) will be used in that case.
Credits
Cedaro – Developer of the Material Submenu mod, which is directly integrated into the Grouped Buildings Mod. Also provided compatibility patches with RIMMSqol.