The Moloy Traits Mod adds 11 new traits designed to make colonists feel more distinctive and change how you play with them. These traits include leadership-focused bonuses, social tradeoffs, quest-related mood effects, crafting inspirations, and rare traits with map-wide or nearby pawn effects.
Moloy Traits Mod Features
The Moloy Traits Mod adds 11 new traits:
- Commander: This pawn is an excellent leader in ranged combat. Nearby friendly pawns gain a bonus to ranged hit chance.
- Conductor: This pawn is an efficient leader and can guide the movements of nearby pawns. Nearby friendly pawns gain a bonus to movement speed.
- Hermit: This pawn struggles to socialize well with others but does better with plants. Hermits get +4 Plants and -4 Social, yield more plants when harvesting, and have less social impact during interactions.
- Petty: This pawn cares more about how their ex is doing than they probably should. Pawns with this trait get -2 Social, receive a large mood debuff if an ex-lover has moved on while they are still single, and receive a large mood buff if they find a new lover while their ex has not.
- Peppy: This pawn is filled with energy and can become inspired to move quickly even when unhappy. Every day, this pawn has a 5% chance of gaining the “Go Frenzy” inspiration.
- Volatile Crafter: This pawn is a genius crafter who can frequently make fantastic items, but often struggles with others not seeing the world the way they do. They get +3 Crafting, +3 Artistic, a daily 10% chance of gaining the “Inspired Creativity” inspiration, and a mental break threshold increased by 20%.
- Charismatic: This pawn has a shining personality and greater social impact. They get +4 Social, make a larger impact when talking to pawns, and get better prices when negotiating.
- Eccentric: This pawn acts oddly and misses social cues, making their words more impactful for better or worse. They get +4 Intelligence and -4 Social, have higher social impact, and receive no debuff for being insulted or slighted.
- Venturous: This pawn loves to take risks and complete quests. They receive mood buffs for successful quests, mood debuffs for failed quests, and slowly gain a mood debuff if no quest has been completed in a while.
- Tyrannic: This rare trait makes the pawn harshly criticize and dictate the actions of others. Friendly pawns near this pawn move and work faster, but receive a mood debuff from the added stress.
- Luminary: This rare trait makes friendly pawns on the same map receive a mood buff or debuff depending on this pawn’s mood. Psychopaths and other Luminaries are unaffected. If multiple friendly Luminaries are on the same map, pawns are only affected by the closest one.
Recommended mods
- Trait and Backstory Icons Mod: Also check out the Trait and Backstory Icons by superniqui10.
- GwenBlanketKnight’s mods: If you like these traits, check out GwenBlanketKnight’s mods for more traits to enjoy.
Compatibility notes
The Moloy Traits Mod should be compatible with everything.
When troubleshooting the Moloy Traits Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
License: The source is included with the download. Just don’t claim it as your own.
Additional credits: Moloy559, superniqui10, GwenBlanketKnight.