RimWorld Mods

MiningCo. Spaceship Mod

Author of the MiningCo. Spaceship Mod: mlie

MiningCo. Spaceship Mod adds the powerful MiningCo. faction and their advanced spaceships to RimWorld. Through orbital infrastructure and landing pads, players can interact with MiningCo. to request supplies, medical assistance, expedition services, and devastating air strikes, bringing large-scale space support directly to their colony.

MiningCo. Spaceship Features

MiningCo. faction and orbital operations

MiningCo. operates a fully functional orbital station that dispatches expedition teams across the planet and supports colonies through trade, logistics, and military assistance.

Spaceship types

  • Cargo spaceship: Periodically lands to trade bulk goods.
  • Requested cargo spaceship: Lands with a larger assortment of MiningCo. equipment and additional bulk goods.
  • Medical spaceship: Can be requested for a fee and dispatches medics to treat injured colonists.
  • Dispatcher spaceships: Pay your colony to use landing pads for transporting expedition teams.

Orbital services

  • Trading: Build an orbital relay and a proper landing pad to begin trading with MiningCo.
  • Air strikes: Call in powerful bombardments to eliminate intruders. Collateral damage may occur.
  • Medical evacuation: Send critically injured pawns to the orbital station for advanced treatment.
  • Supply delivery: Request cargo ships carrying large amounts of resources such as steel and other supplies.

Orbital medical treatment

  • Pawns must have treatable injuries or illnesses such as malaria, carcinoma, or toxic buildup. Old injuries cannot be treated.
  • Sufficient silver must be available near an orbital trade beacon to pay for treatment.
  • Pawns can board the spaceship themselves or be carried aboard by another pawn.
  • The medical spaceship will eventually depart automatically or can be launched manually.
  • Treatment takes place aboard the orbital station and cannot be interrupted.
  • Once treatment is complete, the pawn returns to the colony via drop pod.



Compatibility notes

  • Save compatibility: A new world and colony are recommended to avoid null faction errors. Alternatively, Orion’s Faction Discovery mod can be used.
  • Vanilla Expanded Framework: If active, the mod can be added to an existing save by choosing to add the faction on the first startup after activation.
  • Combat Extended: Air strikes may be unusable.
  • Mods removing vanilla weapons or apparel: May cause conflicts.
  • Inventory overhaul mods: Mods that heavily modify inventory management may cause issues.
  • Map movement mods: Extremely dense forests or heavy movement changes may interfere with expedition teams.
  • Minify Everything: Moving landing pads can cause strange behavior. Deconstruct them instead.
  • Automatic Rebuild: May cause compatibility issues.

When troubleshooting the MiningCo. Spaceship Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord channel for error reporting.
  • Do not report errors by making a discussion thread, as the author may not receive notifications.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.
Hm, you're using an ad blocker...

We get it, ads are not what you’re here for. But ads help us keep the lights on. We deliver up-to-date mods, guides and plenty of RimWorld content at no cost to you. So, please, add us to your ad blocker’s whitelist to continue browsing the RimWorld Base. 

Please whitelist us on your ad blocker and

Get a lifetime ad-free experience with the purchase of any RimWorld merchandise from our store. 

Still seeing this message after making a purchase? Click here to fix it

Get your RimWorld T-Shirt!

Dress in RimWorld style. For you or your loved ones!