MiningCo. Alert Speaker Mod adds an automated alarm system that warns your colony of incoming threats through lights and sirens. This update of Rikiki’s mod keeps the original functionality while improving compatibility and opening the strings for translation.
MiningCo. Alert Speaker Features
The MiningCo. Alert Speaker Mod introduces a security device that alerts your colony when danger is detected. Depending on the current threat level, the alert speaker activates different visual and sound signals.
Alert system behavior
- No danger: No light and no sound.
- Low danger: Yellow light and two loud sirens.
- High danger: Rotating red light and four alert sirens.
Colonists passing near an active alert speaker also receive a small bonus to consciousness, helping them react slightly faster in dangerous situations.
Additional details
- Alert speaker device that automatically warns about threats.
- Visual light system included for deaf accessibility.
- Small consciousness bonus applied to nearby colonists.
- Strings opened for translation support.
Compatibility notes
- Updated to version 1.1.
- Updated across several RimWorld versions from Alpha 8 through B18 and 1.1.
- Uses hediff-based bonuses instead of apparel for improved performance.
- Dynamic glowers removed in later versions to improve performance.
- Sounds converted from .wav to .ogg to prevent playback issues.
When troubleshooting the MiningCo. Alert Speaker Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Rikiki, JabbaMonkey.