Pipe Gun Mod adds four new improvised firearms to your game, designed as cheaper, jammable versions of existing vanilla weapons. Inspired by the Fallout series, these weapons offer a gritty, low-tech alternative perfect for early-game survival or low-resource scenarios.
Pipe Guns Mod Features
- Pipe Revolver: Counterpart to the Revolver.
- Pipe Pistol: Counterpart to the Autopistol.
- Pipe Rifle: Counterpart to the Bolt-action Rifle.
- Pipe LMG: Counterpart to the LMG, includes a bayonet for stab damage and has a higher crafting cost.


Gameplay Mechanics
- All pipe guns have a 15% chance to jam, canceling the shot and ending the burst early.
- All except the pipe LMG have halved crafting costs compared to their vanilla counterparts.
- Raiders may occasionally use pipe guns.
- Craftable through the normal research tree.
FAQ
- Q: Are these guns from Fallout?! A: Yes! What a cool game!
- Q: So… what’s the point? A: These guns are reliable for short-term use, encouraging you to craft weapons rather than rely solely on raider loot.
- Q: CE? A: I don’t use it, so I can’t help make a patch.
- Q: Can we change the chance to jam? A: I’d like to add mod settings for this in the future!
- Q: I have a suggestion/want to work together! A: Awesome! Leave a comment or contact me on Discord as “_milkwater”
Compatibility notes
Not compatible with Combat Extended Mod (no patch included).
Additional credits: Bethesda, Milkwater