Mechanoid Solivor Mod adds Solivor, a high-performance mechanoid designed for a specific playstyle: taking on RimWorld at 500% difficulty with an extremely small colony. Its high stats and multipurpose functionality were designed to balance the difficulty and progression speed of this playstyle.
Mechanoid Solivor Mod Features
Solivor was designed as a high-performance unit for a specific playstyle: taking on RimWorld at 500% difficulty with an extremely small colony. Its high stats and multipurpose functionality were designed to balance the difficulty and progression speed of this playstyle.


Acquisition Guide
- Earn the Knight/Dame noble title or higher through quests provided by the Shattered Empire.
- Purchase the Solivor beacon from Shattered Empire bases.
- Activate the Solivor beacon with a colonist who has an implanted mechlink.
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Important Note
Alternative Acquisition: The acquisition guide can be skipped by choosing the Solivor beacon as a starting item through the scenario editor or a mod that allows starting items to be customized. Even so, it is recommended to activate the beacon with a colonist who has an implanted mechlink to skip the linking step.
Armament





Compatibility notes
Mechanoid Solivor Mod is compatible with existing saves and developed entirely in XML, without DLLs, to minimize potential conflicts with other mods.
Inspiration
Solivor is an original mechanoid whose initial concept was inspired by the Centipede Sheriff, created by BackMarker420 for The Army of Fetid Corpses Mod in its RimWorld 1.4 version.
Additional credits: BackMarker420.


