RimWorld Mods

[KV] Configurable Maps Mod

Author of the [KV] Configurable Maps Mod: mlie

Configurable Maps Mod Mod updates the original mod by Rainbeau Flambe (dburgdorf) and Kiame Vivacity, adding compatibility with Random Goodwill 1.4 and Faction Control 1.4. It provides extensive options to customize map and world generation directly from the Mod Settings menu.

Configurable Maps Mod Features

Things settings

  • Ruins and shrines: Adjust the number of ruins and ancient shrines generated on new maps.
  • Ruin structure logic: Ensures ruins favor proper buildings over loose wall segments.
  • Material control: Choose whether ruins use stone types available on the map or random materials.
  • Biodensity: Modify plant and animal population density relative to biome base values.

Terrain settings

  • Ore generation: Adjust ore abundance and optionally disable compacted steel, plasteel, and machinery.
  • Geysers: Modify the number of geothermal vents.
  • Stone chunks: Adjust scattered chunk quantity.
  • Mountain level: Control rock outcroppings and open space ratio.
  • Soil fertility: Adjust the balance between rich soil and regular soil.
  • Rock islands: Optionally disable rocky outcrop islands in lakes, marshes, or oceans.

World map settings

  • Stone types per tile: Adjust minimum and maximum stone types per world tile.
  • Stone frequency: Modify how common specific stone types are globally.
  • Note: These options are hidden if using Cupro’s Stones, which provides more advanced stone controls.

Compatibility notes

  • Save safety: Can be added or removed mid-save without impact, as it only affects initial map generation.
  • General compatibility: Should work with most mods, except those heavily modifying terrain or map generation.
  • Incompatible: Alpha Biomes.
  • Library: Includes Harmony Patch Library internally; no separate download required.
  • Languages: Includes German, Japanese, and Russian translations.

Additional credits: Rainbeau Flambe (dburgdorf), Kiame Vivacity, Maculator, Proxyer, Чей-то друг.

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.
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