RimWorld Mods

Just Better Pawn Generation Mod

Author of the Just Better Pawn Generation Mod: mlie

Just Better Pawn Generation Mod overhauls how pawns are generated to reduce “useless” pawns and overly “god-like” ones, aiming for a more balanced middle ground while keeping variety. It removes random skill bumps, adds a curated set of balanced backstories, and reworks traits so generated pawns feel fairer and more consistently usable.

Just Better Pawn Generation Features

  • No longer has any specific dependencies, since backstories can be patched like any other def.
  • Includes an option to ignore vanilla backstories (they do not have the full amount of skill points).
  • Includes an option to select the minimum spawning age of pawns.
  • Adds support for Trait Value.
  • Works better with Humanoid Alien Races.

What the mod changes

Minimum Age

  • Pawns can no longer ever spawn without an adult backstory, by raising the minimum generated age to 20.

No More Random Skills

  • Removes all random skills (including age-related skill bumps).
  • All skill points are derived from backstories.

Editable Backstories and custom backstories

  • Adds 6 child backstories and 78 adult backstories designed to be balanced.
  • Each pawn is assigned exactly 50 total skill points from backstories.
  • Skill point allocation is designed so no skill is unfairly biased, while keeping a wide variety of possible outcomes.

Overhauled Traits

Many traits considered entirely negative or unbalanced have been removed, including:

  • Abrasive.
  • Annoying Voice.
  • Beautiful.
  • Chemical Fascination.
  • Chemical Interest.
  • Creepy Breathing.
  • Depressive.
  • Greedy.
  • Industrious.
  • Iron-willed.
  • Jealous.
  • Jogger.
  • Lazy.
  • Misandrist.
  • Misogynist.
  • Nervous.
  • Neurotic.
  • Pessimist.
  • Prosthophobe.
  • Psychically dull.
  • Psychically hypersensitive.
  • Psychically sensitive.
  • Sanguine.
  • Slothful.
  • Slowpoke.
  • Staggeringly ugly.
  • Teetotaler.
  • Too Smart.
  • Ugly.
  • Very neurotic.
  • Volatile.
  • Wimp.

Some traits are altered, including:

  • Brawler: No longer gives skill buffs/debuffs, and no longer gives negative thoughts for holding ranged weapons.
  • Green Thumb: No longer gives skill buffs; instead adds +25% plant work speed and +25% growing yield.
  • Kind: +25% social chat impact.
  • Fast Learner: Global learning bonus reduced to 50%.
  • Pyromaniac: No longer triggers random mental breaks; breaks only occur past the normal threshold, and fire starting sprees are the only mental breaks a pyromaniac can have.

FAQ

Is this a cheat mod? No. It does not make pawns stronger overall; it reduces extremes and balances generation around a middle point.

What if I like vanilla pawn generation? Then this mod compilation is not for you.


Compatibility notes

Where possible, changes are made through patches to reduce conflicts. However, this mod makes extensive patch-based modifications to vanilla trait files, so any mod that touches vanilla traits may conflict depending on load order.

Notes from the author:

  • The option of having a pawn capable of any work is better implemented in More Than Capable by Charlotte.
  • If you would like to change the commonality of the traits, use Vanilla Traits Expanded by Oskar Potocki.

When troubleshooting the Just Better Pawn Generation Mod:

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

Additional credits: Spdskatr, Mehni, Sam Kester, dburgdorf, pardeike, Dianna, Shotty, Alias.

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