Ever wondered why Billy, despite the infection only being in his leg, decided to die upon the infection hitting 100%? The Infections Make Sense Now Mod fixes that by instead spreading the infection to adjacent body parts upon hitting 100%!
Infections Make Sense Now Mod Features
- Infections spread to adjacent body parts upon reaching 100% severity instead of instantly killing the pawn.
- Infections above 50% severity cause permanent damage to body parts, scaling based on severity.
- Normal infection health effects are removed and replaced with:
- +10% pain for every 25% severity.
- Doubled effect of tend quality to help combat infections.
Compatibility notes
This mod adjusts the infection mechanics and should be compatible with most mods that do not overhaul the health system.