Increased Dodge Chance Mod increases a pawn’s chance to dodge melee attacks based on health, consciousness, and Melee skill. This makes melee dodge more valuable for experienced fighters, allowing skilled pawns to consistently avoid attacks for longer, while injuries gradually reduce their effectiveness.
Increased Dodge Chance Features
This mod adjusts melee dodge chance so that stronger fighters perform better in close combat and engagements between skilled pawns last longer.
Gameplay changes
- Health-based dodge scaling: Dodge chance is influenced by a pawn’s health, so injured pawns become easier to hit.
- Melee skill impact: Higher Melee skill increases the chance to dodge incoming melee attacks.
- Consciousness factor: Consciousness is now included when determining dodge chances.
- Adjusted modifier: The “Post-processed curved” modifier has been tweaked.
- Simplified patching: The vanilla overwrites were removed and the patch was simplified.
Compatibility notes
This is a very small mod that uses RimWorld’s newer patching features, so it should be broadly compatible with other mods.
It can also be safely added to or removed from existing save files.
If you notice bugs or unexpected issues, the author asks that you report them.
When troubleshooting the Increased Dodge Chance Mod:
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.