RimWorld Mods

Impact Weaponry Mod

Authors of the Impact Weaponry Mod: DetVisor, CatLover366

Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!

All these new weapons create explosions upon impact, making them extremely useful against highly armored enemies like mechanoids, tough base defenses, and raiders!

The weapons all have incredible sounds, created by the great Bonible/Con, thank you!

Impact Weaponry Mod features







The mod also includes a new, secret weapon that can only be found through quests and trading, there is also a Persona variant if you have the Royalty DLC enabled.

Every weapon is acquired through the “Impact-tip munitions” research that costs 3400 research points. It is advised to only equip experienced pawns with these, as the friendly fire can be quite deadly to both structures and pawns. They cost more than charge weapons, and take longer to make. A bullet from one of these can shred an entire arm off.

Compatibility notes

Additional suggested mods:
VFE – Pirates Required for the bolter.

FAQ

Q: Is this mod CE compatible?
A: I haven’t made a patch, so no. I don’t play with CE.

Q: I encountered an error!
A: Send me the logs so I can identify the issue.

Q: Why does this mod NOT require Athena Framework?
A: I’m personally not a fan of adding requirements to mods, hence I opted for making the Slugger and option. Same for the Bolter.

Q: Can I suggest additions or new features?
A: Absolutely, but keep in mind the theme of the mod.

Additional credits:

  • A very very big thank you to Bonible for the absolutely incredible sounds, they are so satisfying!
  • Another massive thank you to CatLover366 and Zomuro for writing the incredible descriptions.
  • Thank you to my little group of friends, for helping with the designs and making them just right.
  • And a big thank you to you, subscribers and workshop dwellers!

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

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