Hunterphage Xenotype Mod introduces a brand-new xenotype, unique gear, custom buildings, powerful items and drugs, and a dedicated faction to interact with or conquer. Inspired by “Dungeon Blitz” and the rogue discipline “Shadow Stalker”, this mod lets you build a shadowy hunter covenant and dominate the Rim in style.
Hunterphage Xenotype Features
New Xenotype
- The Hunterphage: A shadow-themed xenotype inspired by the “Shadow Stalker” rogue discipline from Dungeon Blitz.
- Unique abilities: Powerful and stylized skills paying homage to classic rogue gameplay.
New Content
- Weapons and apparel: Themed equipment with references to various games.
- Buildings: New structures available through research.
- Items and drugs: Additional tools and substances to enhance gameplay.
- New faction: A Hunterphage faction you can trade with, fight, or conquer.
Planned Projects
- The Army of Fetid Corpse: New enemy faction.
- Chemfuelpunk: Dieselpunk-inspired chemfuel content.
- Chemfuelpunk Vehicles: Themed vehicle expansion.
FAQs
- Is it safe to add mid-save? Probably, but the faction will not appear if added mid-save.
- Is it CE compatible? No, there is no Combat Extended patch.
- Do you take commissions? Yes, contact the author via Discord.
Compatibility notes
- RimWorld 1.6 version uses Asset Bundles to reduce mod size.
- No Combat Extended compatibility patch included.


