RimWorld Mods

Home Sweet Home Mod

Author of the Home Sweet Home Mod: LylerLurden

Home Sweet Home Mod brings emotional depth to your pawns by making them experience feelings of relief and joy after reunions or completing long journeys.

Home Sweet Home Mod Features

  • Returning Caravans: Your pawns will feel a sense of relief after returning home from a long journey, happy to be back at home sweet home.
  • Great Relief: If a journey lasts longer than 8 days, pawns will feel even more relieved after surviving the dangers of the wildlands.
  • Relief of Survival and Arrival: Pawns will be relieved when they reach a destination, whether it’s an ally or a place of attack, knowing they made it without dying from a nap-induced starvation.
  • Mixed Feelings: Pawns with neutral feelings about returning caravan members will have neutral moodlets. Those who dislike returning members will receive negative moodlets.
  • Long Absences: Colonists left at home will start to worry if a caravan has been gone for more than 6 days, resulting in a negative moodlet. However, pawns with the Psychopath trait will not be affected.

Details

  • Journey Duration: Pawns receive a mood boost based on the length of the journey.
    • Journey lasted > 2 Days: +8 mood.
    • Journey lasted > 8 Days: +15 mood.
    • Journey lasted > 6 Days (for home pawns): -10 mood.
  • Social Dynamics: Moodlets vary based on a pawn’s relationship with returning caravan members.
    • Likes All: Positive moodlet.
    • Likes Any: Neutral moodlet.
    • Dislikes All: Negative moodlet.

Feedback and Support

Your feedback is highly appreciated as I work towards refining and improving the mod. For more detailed feedback, feel free to send me a DM on Discord: lylerlurden.

If you like my work, consider supporting: https://buymeacoffee.com/lylerlurden

GitHub:
https://github.com/IceFlopper/HomeSweetHomeMOD

Download

Version 1.6
Home Sweet Home Mod is not updated to RimWorld 1.6

Dependencies

Older versions:

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