Gone Cooperative Mod adds a set of new traits that influence nearby pawns, creating cooperative effects that modify stats and interactions within your colony.
Gone Cooperative Mod Features
- New cooperative traits: Adds 16 traits that affect the stats of nearby pawns.
- Proximity-based effects: Pawns with these traits influence others around them, encouraging group-based dynamics.
- Early development stage: The mod is still in an early phase, with ongoing balance and improvements.
- Modding support: Open to translations and compatibility patches contributed by the community.
Compatibility notes
This mod is in an early development phase, so bugs and balance issues may occur.
Translations and compatibility patches are welcome and can be incorporated if provided.
When troubleshooting the Gone Cooperative Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.