This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then spawns a bunch of items that fit within those settings. This mod revamps the loot table removing the threat points and market value. Instead it provides a small high quality reward from a more varied reward pool.
Note: The available loot is locked to the tech level of the defending faction. If you want higher tech items you need to attack higher tech factions. Also higher tech factions can provide much more expensive loot as high tech items are worth significantly more.
[FSF] Better Camp Loot features
- Weapons
- Apparel
- Art
- Body Parts
- Drugs
- Leather/Wool
- Medicine
- Tech Prints
- Quest Loot (Very Rare)
- Books (With Vanilla Expanded Books)
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