The Frontline – Additional Guns for Bunkers Mod adds three new machine guns for use with FRONTLINE – Bunkers, featuring custom sounds extracted from wartime recordings and different firing behavior from the traditional bunker guns.
Frontline – Additional Guns for Bunkers Mod Features
- Adds three new machine guns for bunker defenses.
- Adds new wartime recording-based sounds for the added guns.
- New guns reload faster and can switch targets more quickly.
- New guns have fewer bullets per burst than the traditional MG 08/15, MG-34, and MG-42.
- All guns should now show their range when placed.
- Ammunition for the machine guns is now forbiddable.
- Enemies should no longer spawn with machine guns in their inventory during raids.
- Machine gun volume has been adjusted.
- Machine guns now require ammo made at the machining table.
- Machine gun cooldown has been raised.
- Machine gun damage has been lowered.
Included guns
- Lewis Gun.
- DP 1928.
- Browning M2.
Compatibility notes
- Load the Frontline – Additional Guns for Bunkers Mod after FRONTLINE – Bunkers.
- The RimWorld 1.0 version should now have the correct turret rotation.
- The Combat Extended Mod patch was previously added into the mod, but CE patches are now included in the main Combat Extended Mod.
When troubleshooting the Frontline – Additional Guns for Bunkers Mod:
- See if the error persists if you only have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error-reporting.
- Do not report errors by making a discussion thread, as I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Wuergers.
