RimWorld Mods

Frontline Mod – Additional Guns for Bunkers

Author of the Frontline Mod – Additional Guns for Bunkers: mlie

The Frontline – Additional Guns for Bunkers Mod adds three new machine guns for use with FRONTLINE – Bunkers, featuring custom sounds extracted from wartime recordings and different firing behavior from the traditional bunker guns.

Frontline – Additional Guns for Bunkers Mod Features

  • Adds three new machine guns for bunker defenses.
  • Adds new wartime recording-based sounds for the added guns.
  • New guns reload faster and can switch targets more quickly.
  • New guns have fewer bullets per burst than the traditional MG 08/15, MG-34, and MG-42.
  • All guns should now show their range when placed.
  • Ammunition for the machine guns is now forbiddable.
  • Enemies should no longer spawn with machine guns in their inventory during raids.
  • Machine gun volume has been adjusted.
  • Machine guns now require ammo made at the machining table.
  • Machine gun cooldown has been raised.
  • Machine gun damage has been lowered.

Included guns

  • Lewis Gun.
  • DP 1928.
  • Browning M2.

Compatibility notes

  • Load the Frontline – Additional Guns for Bunkers Mod after FRONTLINE – Bunkers.
  • The RimWorld 1.0 version should now have the correct turret rotation.
  • The Combat Extended Mod patch was previously added into the mod, but CE patches are now included in the main Combat Extended Mod.

When troubleshooting the Frontline – Additional Guns for Bunkers Mod:

  • See if the error persists if you only have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord channel for error-reporting.
  • Do not report errors by making a discussion thread, as I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Wuergers.

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