Food Alert Mod adds a persistent on-screen readout showing how much food your colony has in storage and how long it will last, helping you avoid unexpected shortages and starvation.
Food Alert Mod Features
- Food supply overview: Displays the total amount of food available and an estimate of how long it will last.
- Accurate consumption calculation: Uses the exact food requirements of pawns and ignores those who do not eat.
- Food preferability filter: Lets you choose the lowest quality of food to include in calculations (DesperateOnly, RawBad, RawTasty, MealAwful, MealSimple, MealFine, MealLavish).
- Ingredient inclusion option: Optionally counts raw ingredients when calculating potential meal supply.
- Performance improvements: Reduces calculation frequency when large food stockpiles are present, with a slider to control update intervals.
- Configurable settings: Includes a settings menu with examples for each food category.
- Translation support: Includes multiple language translations.
- Compatibility support: Works with SOS2 and Vanilla Nutrient Paste Expanded.
Compatibility notes
This mod is compatible with Save Our Ship 2 and Vanilla Nutrient Paste Expanded.
When troubleshooting the Food Alert Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Brrainz, Alex_1203, Morbo, llunak, arl85, Ferchu, thephluxer, 摄魂狼, malnormalulo.