Explosive Implant Mod Mod adds a controllable explosive brain implant to RimWorld, allowing you to detonate pawns at will for security, control, or last-resort measures.
Explosive Implant Mod Features
- Explosive brain implant: Installable implant that can be detonated manually.
- Head removal on detonation: Explosion now consistently destroys the pawn’s head, reflecting its brain placement.
- Advanced implant variant: Added a stronger version with double blast radius.
- Knockout implant: Alternative implant that instantly sedates the pawn instead of exploding.
- Corpse detonation: Corpses with the implant can also be exploded.
- Slave control: Slaves implanted with the explosive device will always have 100% terror.
- Fabrication requirement: Crafted at the fabrication bench after completing Bionics research.
- Balance adjustment: Reduced implant market value from 800 for better balance.
This mod is still under development. If installing on an existing save, it is strongly recommended to keep a backup save from before installation.
Compatibility notes
- See if the error persists with only this mod and its requirements active.
- Add other mods gradually to identify conflicts.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors in discussion threads.
- If you find a solution, post it to the GitHub repository.
- Use RimSort to sort your mods.