RimWorld Mods

Emergency Heal Mod (He’s not dead, Jim)

Author of the Emergency Heal Mod (He’s not dead, Jim): mlie

The Emergency Heal Mod adds a miracle-like emergency medical building that can be manually activated by colonists to temporarily improve treatments for nearby beds and sleeping spots.

Emergency Heal Mod Features

Medical NanoBots Popper

The Medical NanoBots Popper is an item that can be triggered manually when a colonist needs emergency medical help. Once activated, it improves treatment quality for nearby beds, including sleeping spots.

Be careful, as the standard version has a very limited lifespan. There is also a quest reward version that does not expire, but provides weaker buffs.

Stats

  • Improves immunity gain speed by 400%.
  • Improves medical tend quality by 75%.
  • Makes surgeries always successful.
  • Expires 6 hours after being triggered.

Costs

  • 125 silver.
  • 5 components.
  • 2 glitterworld medicine.
  • 2000W of power.
  • Microelectronics Basics research.

Recent changes

  • Performance improvements: Added performance improvements and small graphical changes.
  • Quest reward version: Added a quest reward version of the Medical NanoBots Popper.
  • Balance changes: Reduced buffs and increased the building cost.
  • Visual effects: Facility links now emerge from the nanobots around the building instead of from the building itself.
  • Power requirement: Added a 2000W power requirement to spawn nanobots.
  • Buff limits: One bed cannot receive the buff from more than one popper at the same time, except for the normal and reward versions.

Compatibility notes

The Emergency Heal Mod is compatible with other mods, including mods that add new beds, and can be added to existing saves.

If you are using another mod that adds facilities to beds, place the Emergency Heal Mod below it in your load order.

The debug message “Notify_NewLink was called but…” may rarely appear in the debug log. This is not an error.

When troubleshooting the Emergency Heal Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.
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