Elemental Boomalopes Mod expands RimWorld with unique boomalopes that harness elemental powers, turning them into versatile tools for both combat and colony defense.
Elemental Boomalopes Features
Elemental Boomalopes Mod introduces several new types of boomalopes, each aligned with a different element and offering distinct effects.
- Elemental variants: Includes Smoke, Firefoam, Stun, and EMP boomalopes.
- Tactical utility: Use them strategically against enemies like mechanoids or to support your colony.
- Defensive capabilities: Firefoam boomalopes can help protect your base from fires.
- Unique behaviors: Some explode, others emit effects like zaps or clouds depending on their element.
- Biotech support: Adds a toxic variant when Biotech is active.
- Visual tweaks: Updated smoke version to appear gray.
Compatibility notes
Elemental Boomalopes Mod may still contain bugs, so reporting issues is encouraged if encountered.
When troubleshooting the Elemental Boomalopes Mod:
- See if the error persists if you only have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion thread, as no notification may be received that way.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Known tags: elementals, animals.
Additional credits: Mehni, Harry Dicks, Aliass, Timmotus, Alias