RimWorld Mods

Dune Mod

Author of the Dune Mod: mlie

Dune Mod Mod brings elements inspired by Frank Herbert’s Dune series into RimWorld, introducing Fremen factions, spice mechanics, themed weapons, and a basic tech tree focused on desert survival and advanced combat tools.

Dune Mod Features

Fremen faction

  • Fremen tribes spread across the map.
  • Basic faction functionality, including traders.

Weapons

  • Short automatic carbine.
  • Crysknife.
  • Long rifle.
  • Weirding module (not equipped by NPCs).

Technology tree

  • Tier 1: Access to Fremen weapons and stillsuits.
  • Tier 2: Access to spice refineries and the weirding module.

Spice system

  • Find raw spice in desert biomes.
  • Harvest and refine spice, or purchase it from Fremen traders.
  • Spice suppresses hunger and helps colonists survive extreme desert environments.
  • Currently slightly overpowered and planned for future expansion.

Compatibility notes

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.
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