Dummy! Mod adds three different types of decoy dummies that can attract hostile fire and delay raiders. Enemies are not guaranteed to target them first, but they provide additional targets during combat. Be warned: they can easily trivialize difficulty if overused.
Dummy! Mod Features
Available dummies
- Scarecrow (20 HP): A cheap and fragile dummy originally meant to scare birds. Highly flammable and breaks easily, but useful as a disposable distraction.
- Corpse Dummy (60 HP): Crafted at a butcher spot or table using dead raiders. Extremely ugly for your pawns.
- Dummy (Wood, Stone, or Metal – Steel version: 100 HP): A sturdier decoy with arms and legs. Raiders cannot distinguish it from real pawns.
How it works
- Dummies act as alternative targets for hostile fire.
- They can delay enemy advances by drawing attention.
- Enemies are not forced to attack dummies first.
- Intentionally unbalanced by design; use responsibly.
Compatibility notes
- Available languages: English, 繁體中文, 简体中文.
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
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- Do not report errors by making a discussion-thread, I get no notification of that.
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