Drawbridges Mod adds functional drawbridges in multiple sizes, allowing seamless passage for sea vehicles when raised and for pawns and ground vehicles when lowered. These bridges integrate with infrastructure systems and are designed to support varied colony layouts.
Drawbridges Mod Features
- Adds drawbridges in three sizes: 2×6, 3×6, and 5×6.
- When raised, sea vehicles can path through the bridge.
- When lowered, pawns and ground vehicles can path through.
- Supports pipelines and power connections (use underground versions for both).
- Designed to integrate with vehicle-based gameplay.
Development notes
- Current focus is on expanding and refining the existing bridge set.
- Resource costs and power requirements are still being finalized.
- Further experimentation and balancing are planned.
- Artists interested in contributing medieval-style sprites are welcome.
Compatibility notes
- Boats are reported to work correctly.
- Cars are currently broken on RimWorld 1.6.
- If you encounter errors, try running Drawbridges Mod with only its requirements enabled.
- If the issue does not occur, add your other mods back until it appears again.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as it does not generate notifications.
- If you have a fix, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Siveen, Taranchuk, GreenSniperHat.