RimWorld Mods

Destroyed City Mod

Author of the Destroyed City Mod: mlie

Destroyed City Mod enhances RimWorld’s map generation by adding ruined urban environments, abandoned structures, and increased resource density, creating a more chaotic and post-apocalyptic atmosphere.

Destroyed City Mod Features

  • Adds destroyed buildings, ruins, and urban-style map generation elements.
  • Introduces towns and more varied structures across maps.
  • Includes custom objects such as trash mounds, shelves, and rusty cars that can be scrapped for resources.
  • Adds new floor types like roads and sidewalks.
  • Improves terrain visuals with better road texture blending.
  • Increases vegetation spawn and ore generation.
  • Introduces a custom difficulty that increases raid population growth while lowering enemy health.
  • Adjusts mechanoid balance, reducing their power but increasing numbers in some cases.
  • Adds seasonal and rare hidden map generation elements.
  • Includes additional items like toilets and other map-gen content.


Compatibility notes

  • This mod may conflict with other map generation mods.
  • If using another mod that changes resource spawn, it should be placed before this one in the load order.
  • Can be added to existing saves, but a new game is required to fully experience map generation changes.
  • Compatible with EDB Carefully Prepare Mod.
  • Uses Asset Bundles in RimWorld 1.6 to reduce mod size.
  • Due to extensive code changes since A15, some features may not behave exactly as before.

When troubleshooting the Destroyed City Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.
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