Cyberpunk Factions Mod expands the Cyberpunk universe in RimWorld by adding several corporate factions inspired by Cyberpunk 2020. This addon enhances faction diversity and transforms tribal factions into nomadic groups, creating a more thematic cyberpunk experience.
Cyberpunk Factions Features
Cyberpunk Factions Mod introduces new corporate factions and reworks existing faction types to better fit the cyberpunk setting.
New factions
- Arasaka.
- Militech.
- Lazarus.
- IEC.
- Petrochem.
- Sovoil.
Faction changes
- Nomad tribes: Existing tribal factions are replaced or reimagined as nomads.
- Faction gear: Adds faction-specific uniforms and apparel.
- Faction identity: Includes unique faction icons for better distinction.
Additional changes
- Apparel balance: Adjusted heat and cold insulation values on clothing.
Compatibility notes
- Requirement: This mod requires Cyberpunk Mod to function.
- Vanilla factions: Vanilla faction overwrites have been removed. You can disable vanilla factions during world generation if you want to play only with these factions (RimWorld 1.3).
Compatibility notes
When troubleshooting the Cyberpunk Factions Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.