Cut Plants Before Building Mod automatically designates plants for cutting when they interfere with planned construction, reinstallations, or roof areas, saving micromanagement during base building.
Cut Plants Before Building Features
- Automatic plant designation: Plants blocking planned construction, installations, or roof areas are automatically marked for cutting.
- Toggleable behavior: Auto-felling can be toggled via a new play settings icon or a shortcut key (default: Backslash).
- Harmony-based: Powered by the Harmony Patch Library.
- Mod settings:
- Default on/off state.
- Dig up plants if possible.
- Only allow cutting by pawns with Plant Cutting enabled.
- Protected special trees: The following trees are no longer marked for cutting:
- Anima tree.
- Gauranlen tree.
- Harbringer tree.
Compatibility notes
- Recent updates: Added mod settings and excluded Anima, Gauranlen, and Harbringer trees from auto-cutting.
- Languages: English, Japanese, Polish, Korean, Simplified Chinese.
- Older versions: Previous releases are available on Dropbox.
- License: CC BY-NC-SA and MIT License. Copyright 2017 TammyBee.
- If errors occur, test with only Cut Plants Before Building Mod and its requirements enabled, then add other mods gradually.
- Always include your log using the Log Uploader when reporting issues.
- Use the Discord error-reporting channel for best support. Avoid discussion threads, as the author may not be notified.
- If you find a fix, submit it to the GitHub repository.
- Use RimSort to sort your mods.