Cupro’s Alloys Mod adds a wide range of new base metals and alloyed materials to RimWorld, expanding mid-game and end-game crafting with new options for buildings, weapons, art, floors, conduits, and components.
Cupro’s Alloys Features
The updated version of Cupro’s Alloys Mod includes several improvements and additions based on the original release and later compatibility updates.
Update highlights
- Floors are sorted into four groups: Basic, Advanced, Utility, and Decorative.
- Conduits and components can be built from copper and aluminium in addition to steel.
- Added support for Metals+ Mod.
- Added support for Fueled Smelter + Crematorium Mod.
Base metals added
- Copper.
- Lead.
- Tin.
- Aluminum.
- Nickel.
- Zinc.
- Bismuth.
- Chromium.
Recipes make 10 ingots unless otherwise noted.
Utility alloys
- Plumchalcum: 8 lead, 2 copper.
- Duralumin: 9 aluminum, 1 copper.
- Zamak: 8 aluminum, 2 zinc.
- Bismuth Bronze: 6 copper, 2 zinc, 2 bismuth.
- Bronze: 9 copper, 1 tin/zinc.
- Cupronickel: 8 copper, 2 nickel.
- Stainless Steel: 8 steel, 1 nickel, 1 chromium.
- Hepatzion: 6 copper, 10 silver, 10 gold.
Decorative alloys
- Brass: 9 copper, 1 aluminum/zinc.
- Chrome-Plated Steel: 18 steel, 1 nickel, 1 chromium, makes 20.
- Aurichalcum: 8 copper, 10 gold.
- Sterling Silver: 35 silver, 3 copper.
- Rose Gold: 35 gold, 3 copper.
- Electrum: 25 gold, 25 silver.
Advanced alloys
- Black Steel: 6 stainless steel, 4 hepatzion.
- Plastin: 4 tin, 4 plasteel, 2 bismuth bronze.
Additional credits: cuproPanda, The White Crayons.
Compatibility notes
Cupro’s Alloys Mod works with existing saves, but the new resources must be obtained from traders or mined with Quarry Mod. As with any modded save, backing up your save files before adding Cupro’s Alloys Mod is recommended.
The original source and mod were created by cuproPanda. Their work on Cupro’s Alloys Mod ended with B18, and this version continues development from that point. The B19 version is also available separately.
Compatible mods
- Architect Sense: All floors are grouped together.
- Combat Extended: Metals are regrouped to be usable for weapon crafting.
- Industrialisation: Copper and aluminium are usable in recipes.
- Survivalist’s Additions: Forge and Crucible can be used to make alloys.
No known issues are listed yet, although compatibility for 1.0 was noted as untested despite no logic changes.
When troubleshooting the Cupro’s Alloys Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, as no notification is received that way.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.