The CrustyTextiles Mod is a quick and simple mod that adds the ability to turn all that extra leather you have laying around into patchwork leather or bonded leather and the ability to reclaim fabric from apparel.
CrustyTextiles Mod features
Sew together all your extra leather into two new types of leather:
- Patchwork leather is a low-quality leather that allows the mixing of 5 leather of any type to produce 4 patchwork leather, losing 20% of the material in the process. A bulk version is available that is more time-efficient and material-efficient, only losing 12% of the material instead.
- Bonded leather is an even lower-quality leather that combines 5 leather of any type and 2 cloth to make 7 bonded leaher. A bulk recipe is also included. This recipe is great for using leftover leather and cloth should you have any.
Both recipes cannot be used with human leather, and have thrumbofur turned off by default (although if you really REALLY want to, you can turn it back on). However, be warned that if you put in higher-quality leather into the recipe, it loses its stats and value in place of the patchwork/bonded leather stats and value!
The CrustyTextiles Mod also allows you to salvage leather from deadman and non-deadman apparel. The new bill on the tailor’s workbench called Fabric salvaging allows you to take anything under the apparel tab and salvage it into reusable material. This works exactly the same as weapon smelting and the amount you get back is based on your crafting skill.
At 0 skill, you get back roughly 20% of the material, while at 20 skill you get back roughly 60%. This amount is further reduced by worn apparel. Be warned though, that if a piece of clothing does not have ingredients (i.e, psychic foil helmet), you won’t gain any material back by salvaging it. As a result, psychic foil helmets are excluded in this recipe, although mods that add more clothing won’t have that fix.