RimWorld Mods

Biotech Mechanoid Retexture Mod

Authors of the Biotech Mechanoid Retexture Mod: Elseud, Sir Van

A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.

Github: https://github.com/Elseud/Biotech-Mechanoid-Retexture

Biotech Mechanoid Retexture Mod features

















FAQ

-Is it safe to add mid save?
A: Yes it is. Same for removing it.

-The new textures don’t show!
A: Make sure to place this mod below any other retexture mod (such as for example Vanilla Textures Expanded) in the load order.

-I prefer the old look of some mechs. Is there an option to change it?
A: No, we don’t know enough C# to add mod options. However, you can go to the mod directory and simply remove the textures you don’t enjoy.

-CE?
A: Yes, it’s compatible. I’d be damn surprised if it wasn’t.

Additional Credits:

Elseud: Mechanoids/Infographics/Preview.
Sir Van: Weapons.

Special thanks to Visandar the Unliving for drawing the concept art the boss mechanoids are based off.

This mod is distributed under Creative Commons Attribution 4.0 International which means that you can use and modify this mod as long as you credit me and others who worked on it.

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