The Better Projectile Origin Mod changes where projectiles visually originate when pawns fire weapons, making shots start from the weapon itself instead of the pawn’s center.
Better Projectile Origin Mod Features
In the vanilla game, all projectiles shot by pawns originate from the center of the pawn, not from the weapon they are holding. The game does not know where on a weapon the projectile should spawn, since weapons are just textures. Ordinarily this is close enough, but when using mods like Camera+, it can look a bit weird when zoomed in.
The Better Projectile Origin Mod scans all weapons at game start, finds the last non-transparent pixel in their texture, and assumes that is where the projectile should spawn. It then modifies the projectile start point to that spot instead of the center of the pawn.
- Moves projectile origins from the pawn center to the weapon texture.
- Scans weapon textures automatically at game start.
- Uses the last non-transparent pixel as the assumed projectile origin.
- Should work with the Dual Wield Mod.
If you want more features, the author suggests looking into the Gunplay Mod.
Compatibility notes
Technically, the Better Projectile Origin Mod affects combat very slightly, since the projectile path will be shorter depending on the length of the weapon. The author does not expect this to have any noticeable impact, but recommends reporting anything strange.
Additional credits: Projectile Offset Framework by Profilgate.
