RimWorld Mods

Beat Your Prisoners Mod

Author of the Beat Your Prisoners Mod: mlie

The Beat Your Prisoners Mod adds a new “Break” work type that allows colonists to physically beat prisoners in order to reduce their resistance and speed up recruitment. The mod includes trait interactions, combat risks, mood effects, and compatibility with War Crimes Expanded 2 Core for players who want harsher prison management mechanics.

Beat Your Prisoners Mod Features

  • Adds a new “Break” work type for reducing prisoner resistance through beatings.
  • Prisoners marked for “Reduce Resistance” may be targeted by designated breakers.
  • Resistance reduction depends on pain inflicted, negotiation skill, and pawn traits.
  • Prisoners can fight back depending on melee skill and personality traits.
  • Successful prisoner counterattacks have a 50% chance to trigger an immediate prison break.
  • Beatings can be used to train melee skill.
  • Prisoners are only beaten while at full health.
  • Colonists perform no more than two beatings every 24 hours.
  • Includes colony-wide mood penalties for most colonists.
  • Prisoners can now also be beaten to reduce their will.
  • Positive torture precepts from War Crimes Expanded 2 Core remove negative thoughts related to beating prisoners.

Fight back mechanics

Base chance for prisoners to fight back is:

  • 5% + (2% × melee skill).

If a prisoner fights back, the beating continues until one pawn is downed.

Trait interactions

  • Masochist: Enjoys beatings, never fights back, easier to break.
  • Wimp: Receives larger mood penalties, less likely to fight back, less effective at breaking, easier to break.
  • Kind: Greater mood penalties when prisoners are beaten, less likely to fight back, less effective at breaking.
  • Brawler: Enjoys giving beatings, more likely to fight back, more effective at breaking, harder to break.
  • Bloodlust: Gains mood buffs from prisoner beatings, enjoys giving beatings, more likely to fight back, more effective at breaking, harder to break.
  • Psychopath: More effective at breaking, harder to break.
  • Tough: Harder to break.

Frequently Asked Questions

Can you add feature X?
Feature requests can be submitted through the mod author’s Discord server.

Compatibility notes

Beat Your Prisoners Mod includes compatibility support for War Crimes Expanded 2 Core torture precepts.

When troubleshooting the Beat Your Prisoners Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Captain Muscles, Nathan Harbour, PistFissed, Virstag.

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