Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted.
Backup Generators Mod features
- Generators start producing power when connected reserves are critically low (<= 200 Wd) and stop when reserves exceed 1000 Wd or their power is flicked off/on.
- Configurable low and high reserve values in mod settings.
- Each generator type should appear in the Power category when the research requirements are fulfilled.
- Generators consume some fuel even when idling, although less than power-producing Vanilla fueled generators.