Automatic Translation Mod automatically machine-translates untranslated strings in RimWorld. Note: It only translates DefInjected and Keyed texts (virtually all).
Auto Translation Mod features
- All languages available in RimWorld are supported.
- Automatically machine-translates untranslated strings in RimWorld (only translates DefInjected and Keyed).
- Google and DeepL Translate are available as translation engines (Google does not require an API Key, but DeepL does).
Important notes
- When you first launch the game with the mod, it will take a time proportional to the number of untranslated strings before all text is fully translated. (usually between 5 minutes and an hour)
- While translation is in progress, some text will remain untranslated, but you can still play the game as usual. Just like ‘adaptive mod’ in Rocketman.
- Names, descriptions such as traits, backstories and Keyed will be updated in real-time without restarting.
- Quests, ideological beliefs, etc. (something that generates text) may or may not require a restart.
- All translations are saved, so once a translation is complete, it will be applied on startup immediately after that.
- You can check the current translation status in the mod settings.
- Remember that this mod is still in development.
Q&A
Q: Load order?
A: Doesn’t matter, just auto sort.
Q: Can I use this mod with other human-translations?
A: Yes, you can. Human translations will be prioritized.
Q: Can this work with {Insert mod name here}?
A: It should be. It was tested with a modlist of about 400 mods. However, it is still unstable, so let me know if you have an issue with this mod.
Q: Can this also translate the names?
A: No, because the names are stored fragmented, so the translator can’t translate properly.
Q: Can this also translate the Dev Menu?
A: You should try Dev In Your Language Mod.
Q: Some texts are not translated!
A: First of all, have you tried going into the mod settings, making sure all translations are complete, and restarting? There are two cases:
- These texts are hardcoded and are difficult to translate with this mod, sorry about that.
- The translation did not translate properly because the formatting failed. This happens mostly with long strings. It’s a problem with the translator itself, and I’ve tried to fix it as best I can.
Credits
- This mod is originally inspired by the Minecraft mod, AutoTranslation made by 墨涤千尘.
- This mod is made by me, SeoHyeon.