Animal Harvesting Spot Mod Mod adds dedicated animal work spots so colonists bring animals to a chosen location before harvesting. Pawns will pick the nearest valid spot for the action, helping prevent things like wool being left behind.
Animal Harvesting Spot Mod Features
- Adds animal harvesting spots to centralize animal jobs.
- Colonists go to the spot, call the animal, then perform the action.
- Pawns select the nearest spot that is valid for the task they want to do.
- The original harvesting spot works for milking, shearing, and slaughtering.
- New dedicated spots:
- Milking: Assign a spot specifically for milking.
- Shearing: Assign a spot specifically for shearing.
- Slaughtering: Assign a spot specifically for slaughtering.
- Training: Assign a spot specifically for training.
Alternate texture
- An alternate texture mod is available, made by Si-Cafe.
Compatibility notes
- Spots should now be placeable in zones.
Languages: German (thanks Dimos!).
Additional credits: Those Icons, Freepik.
Support
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.