RimWorld Mods

Advanced Biomes Mod

Author of the Advanced Biomes Mod: mlie

Advanced Biomes Mod expands RimWorld with five new, highly detailed biomes featuring unique weather, plants, and animals. It enhances world generation with new environments ranging from toxic wastelands to lush wetlands, each providing distinct gameplay challenges and visual variety.

Advanced Biomes Mod Features

  • Poison Forest: A thick, poisonous forest filled with spores and fungi. Colonists accumulate toxicity while outdoors, so they must rest indoors to recover. Includes new butterflies, mushrooms, and blue deer.
  • Savanna: A wide grassland with acacia and baobab trees. Ideal for hunting and ranged combat due to open terrain and large wildlife.
  • Volcano: A fiery biome with lava pools that emit heat and light. Volcanic eruptions occasionally block sunlight for days.
  • Wetland: Waterlogged terrain with sword ferns, ivy, cedar, and mangrove trees. Difficult to build in but rich in biodiversity.
  • Wasteland: A radioactive desert scarred by nuclear contamination. Features glowing waste pools, scarce vegetation, and mutant animals.
  • Added mod options for controlling biome generation probabilities.
  • Added fish definitions for Vanilla Fishing Expanded Mod (thanks LilithDarkmoon).
  • Added Chinese translation (thanks Forsakenboy).
  • Added French translation (thanks qux).
  • Added a mod option to use the Volcano Variety setting by thakyZ.
  • Wild mushrooms now fulfill Ideology Fungi needs.
  • Includes the World Map Beautification Project Patch by Sacrificial Goat.












Compatibility notes

The RimWorld 1.6 version uses improved Asset Bundles for smaller file size and better performance. Some features might not function correctly due to partial decompilation of the original source. The previous non–Asset Bundle version remains available separately.

Additional credits: Hey my team rules!, LilithDarkmoon, Forsakenboy, qux, thakyZ, Sacrificial Goat, Spdskatr.

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