SydailyFox Mod adds a new fox-like creature with unique combat behavior, custom buildings, special effects, sounds, incidents, and themed content for both gameplay and presentation. This update of Amlifurxs’ mod was re-released for RimWorld 1.6 using only Asset Bundles to avoid doubling the mod’s size.
SydailyFox Features
The SydailyFox Mod introduces a cute but unusual animal along with several related buildings, effects, resources, and interactions.
Gameplay content
- Animal: 1 new animal, the SydailyFox.
- Special attacks: 2 special attacks that can be triggered when the fox is told to fight.
- Special buildings: 2 natural architecture buildings.
- Buildings: 3 additional buildable structures.
- Incident: 1 special event.
- Resource: 1 special resource.
- Food: 1 special food item.
- Joy kind: 1 new joy type.
- Interaction: 1 new animal nuzzle kind.
Player-facing content
- Sounds and music: 10 audio tracks or sound effects.
- Special effects: 16 custom effects.
- Signs: 7 new signs, including attack warnings and fox nuzzle indicators.
The SydailyFox creature
The SydailyFox Mod adds a cute, docile, playful little fox that can be found in polar ecosystems, with lower chances of appearing in other biomes. Despite its harmless appearance, it has a very specific attack style, so caution is advised when using it in combat.
The SydailyFox Mod also includes functionality inspired by ranged animal attack behavior, and this feature is self-contained in the mod.
Related content
A child mod is mentioned in the original description:
- Fox Lamp Mod: Adds two new items and an additional fox-themed object.
Compatibility notes
- For RimWorld 1.6, the SydailyFox Mod was re-released using only Asset Bundles to reduce overall size.
- A previous version of the SydailyFox Mod is mentioned by the author for users who need the old release format.
- Available languages listed in the original description include English and Simplified Chinese.
- If English does not appear correctly, the original description suggests renaming the “English” language folder to your local language inside the mod’s Languages directory.
When troubleshooting the SydailyFox Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Amlifurxs.