RimWorld Garden

Project RimFactory Mod

Project RimFactory Mod

The Project RimFactory Mod is a combination of three previous mods by the same author: Animal Stations, Cultivator Tools and S.A.L. The Project RimFactory Mod is a pretty extensive one. It adds new buildings that will help you gather resources from…
1.01.11.31.4Beta 18Beta 19
Decorative Plants Mod

Spidercamp’s Decorative Plants Mod

Spidercamp’s Decorative Plants Mod adds a collection of decorative plants for players who are sick of just smelling the roses. Spidercamp’s Decorative Plants Mod features White Hydrangea Blue Hydrangea Pink Hydrangea Decorative Sunflower Lavender Flowering Pincushion Cactus Flowering Saguaro Cactus…
1.31.4
DIY Neutroamine Mod

DIY Neutroamine Mod

The DIY Neutroamine Mod is yet another “make your own neutroamine” mod. This one allows colonies to synthesize neutroamine from raw psychoid and smokeleaf. DIY Neutroamine Mod features Craft 5 bottles of neutroamine from: Ingredients: 20 psychoid leaves, 10 smokeleaf leaves. Minimum…
1.01.3
Bananas Mod

Bananas! Mod

The Bananas! Mod adds several items, starring a new, growable crop: the Banana Tree! (side effects include bananas). Bananas! Mod features Banana Tree (Plantable in Growing Zone) Bananas (Harvested from Banana Trees) Bananades (Banana Grenades, created at the machining table) Banana Meals!…
1.01.3
The Grass is Redder on the Other Side Mod

The Grass is Redder on the Other Side Mod

The The Grass is Redder on the Other Side Mod changes the destination planet into one that orbits a red dwarf. The photosynthesis makes it so the plant life has a very different colour palette. The Grass is Redder on the Other…
1.01.3
Cupro's Drinks Mod

Cupro’s Drinks Mod

The Cupro’s Drinks Mod adds the ability to brew sodas, coffee and new types of alcohol. Cupro’s Drinks Mod features Drinks added by the Cupro’s Drinks Mod: [columnize] Basic drinks: Syrup: Required sweetener for sodas. Requires 10 corn, agave, or berries. Bulk…
1.01.31.4
Vegetable Garden

Vegetable Garden Mod

The Vegetable Garden Mod adds a substantial variety of new tiers of plants to research and grow. It also ads new meals and ways to cook them, some for health, some for joy. New medicines and drug production, as well…
1.01.11.21.31.4
Survivalist Additions Mod

Survivalist’s Additions Mod

The Survivalist’s Additions Mod adds new features for primitive and tribal playthroughs. Survivalist’s Additions Mod features New items added Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and forge. Grilled Meals: Come in three varieties: Meat, Veg, and…
1.01.11.21.3
Tilled Soil Mod

Tilled Soil Mod

Since the beginning of civilization the human race has been cultivating land and planting crops. Tilling a soil brings vital nutrients that help crops grow quickly and strong. With the Tilled Soil Mod you can finally plant crops properly too….
1.01.11.21.31.4
Zipangu Pack Mod

【ZP】 Zipangu – Rice cultivating civilization Mod

The Zipangu – Rice cultivating civilization Mod adds a realistic rice production which requires a lot of work and time. In early games that might cause your colony’s growth to cease. Later on you can manage larger amounts of raw…
1.0Beta 18
RimCuisine Mod

RimCuisine Mod

The RimCuisine Mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly here on the Rim! Overall, the mod is designed to be vanilla-friendly and fit seamlessly into normal gameplay without changing things…
1.0Beta 18
Preview

Strange Plants Mod

The Strange Plants Mod adds the ability to grow the following resources: Artillery Shells Req Lvl 10 Growing Beers Req Lvl 8 Growing Components Req Lvl 10 Growing Chemfuels Req Lvl 10 Growing Chocolates Req Lvl 8 Growing Glitterworld Meds Req…
Beta 18

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