RimWorld Mods

High Caliber Mod

Author of the High Caliber Mod: eatKennyeatKenny

The High Caliber Mod adds several well balanced vanilla-like weapons.

High Caliber Mod features

  • PM
  • Jericho 941
  • SIG Sauer P320
  • Walther P99
  • Glock 30
  • FN Five-seven
  • Heckler Koch Mark 23
  • Desert Eagle
  • Smith Wesson Model 500
  • Saiga-12K
  • PPSh-41
  • PP-91 Kedr
  • Uzi
  • FN P90TR
  • Heckler Koch MP5A3
  • Heckler Koch UMP45
  • AK-104
  • Heckler Koch G11
  • FAMAS G2
  • SIG SG553
  • Steyr AUG A3
  • Heckler Koch G36
  • AKS-74U
  • AK-47
  • Steyr Scout
  • Heckler Koch G3
  • MK14 EBR
  • Walther WA 2000
  • Accuracy International AWM
  • Barrett M82
  • Dragunov SVU
  • FN Minimi
  • Heckler Koch MG4
  • RPK
  • Heckler Koch XM25 CDTE

High Caliber “Realism”:

There is a “Realism” extension in the ZIP-file, this extension rebalances all firearms, including firearms and turrets in vanilla game based on their real life performance. If you want to enable this extension please activate it after the main mod “High Caliber”.

This extension does NOT overhaul the basic combat system of vanilla game, it only adjust attributes of the firearms. There shouldn’t be any compatibility issues with other mods, however if you’re using other weapon mods you may notice some balance differences.

key notes:
– In general the firearms are more lethal than vanilla game.
– Effective range, bullet speed and penetration value are more realistic, e.g. the penetration of rifle rounds is now much more than pistol rounds.
– The charged weapons now deals “plasma burn” damage instead of “bullet” damage, cause more pain when hit, armor value against “heat” will effect the penetration.

Weapon Sheet:
See below the sheets for the firearms, “HC RL” is for the “Realism” extension.
HC weapon sheet

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Version 1.5
High Caliber Mod is not updated to RimWorld 1.5

Older versions:

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